Math › Probability

Probability Basics: Chance, Outcomes & Simple Experiments

Understand how to measure likelihood, build sample spaces, work with complementary events, and calculate compound probabilities using coins, dice, and cards.

Why Learn Probability?

Probability is the mathematics of uncertainty — and uncertainty is everywhere. Weather forecasts ("40% chance of rain"), medical tests ("95% accurate"), insurance premiums, game strategy, and scientific research all depend on probabilistic reasoning. Even everyday decisions involve probability intuitively. This lesson gives you the precise vocabulary and calculation methods to move from gut feeling to mathematical certainty about uncertain events.

By the end of this lesson you will be able to write formal probabilities, construct sample spaces, identify complementary and compound events, and compare theoretical predictions to experimental results.

Step-by-Step Lesson

1
Probability Scale: 0 to 1

Every probability is a number between 0 and 1 (or equivalently, 0% to 100%).

0Impossible
0.25Unlikely
0.5Even chance
0.75Likely
1Certain
  • P = 0: The event cannot happen (rolling a 7 on a standard die).
  • P = 1: The event is certain (rolling a number between 1 and 6).
  • P = 0.5: Equal chance of happening or not (fair coin landing heads).

Probabilities are expressed as fractions, decimals, or percentages — but the underlying value is always between 0 and 1 inclusive.

2
Sample Spaces and Theoretical Probability

The sample space (S) is the set of all possible outcomes of an experiment. The event (E) is the set of outcomes we are interested in.

P(E) = Number of favorable outcomes ÷ Total outcomes in sample space

Worked Example — Standard Die

A fair six-sided die. Sample space S = {1, 2, 3, 4, 5, 6}.

Event: rolling an even number → E = {2, 4, 6} → 3 favorable outcomes.

P(even) = 3/6 = 1/2 = 0.5 = 50%

Event: rolling a number greater than 4 → E = {5, 6} → 2 favorable.

P(>4) = 2/6 = 1/3 ≈ 0.333 ≈ 33.3%

For equally likely outcomes, listing the sample space is the most reliable way to count correctly. Never skip this step for unfamiliar problems.

3
Complementary Events

The complement of event A (written A' or "not A") consists of all outcomes NOT in A. Since every outcome is either in A or not in A:

P(A) + P(A') = 1    therefore    P(A') = 1 − P(A)

Worked Example — Drawing a Card

A standard 52-card deck. What is the probability of NOT drawing a heart?

P(heart) = 13/52 = 1/4

P(not heart) = 1 − 1/4 = 3/4 = 0.75 = 75%

Complementary thinking is powerful: when direct calculation is complex, find the complement instead. "What is the probability of rolling at least one 6 in two rolls?" is easier as 1 − P(no 6 in two rolls).

4
Compound Events: And / Or

Compound events combine two or more events. For independent events (one does not affect the other), the rules are:

P(A and B) = P(A) × P(B)   [both must occur — multiply]
P(A or B) = P(A) + P(B) − P(A and B)   [at least one — add then subtract overlap]

Worked Example — Two Coins

Flip two fair coins. P(heads on first) = 1/2. P(heads on second) = 1/2.

P(both heads) = 1/2 × 1/2 = 1/4

Sample space: {HH, HT, TH, TT} — confirming 1 of 4 outcomes is HH.

First flip     Second flip    Outcome
  H ────────── H              HH  ← P = 1/4
  │            T              HT  ← P = 1/4
  T ────────── H              TH  ← P = 1/4
               T              TT  ← P = 1/4

P(at least one head) = P(HH) + P(HT) + P(TH) = 3/4. Or: 1 − P(TT) = 1 − 1/4 = 3/4. Same answer, complement is faster.

5
Experimental Probability

Experimental (empirical) probability is calculated from actual observations:

P(E) = (Number of times E occurred) ÷ (Total number of trials)

Worked Example

A student flips a coin 50 times and gets heads 27 times.

Experimental P(heads) = 27/50 = 0.54 = 54%

Theoretical P(heads) = 1/2 = 0.50 = 50%

The gap (4%) is normal for 50 trials. By 10,000 flips the experimental result will be very close to 50% — this is the Law of Large Numbers: as trials increase, experimental probability converges to theoretical probability.

Key insight: Experimental probability is always based on real data and may differ from theory. Neither is "wrong" — they answer different questions. Theory asks "what should happen?" Experiment asks "what did happen?"
6
Two-Dice Sample Space

When two dice are rolled, there are 6 × 6 = 36 equally likely outcomes. Listing all 36 in a grid is the safest method for complex questions.

The grid below shows all outcomes when summing two dice. Highlighted cells (green) show outcomes where the sum = 7:

D1=1
D1=2
D1=3
D1=4
D1=5
D2=1
2
3
4
5
6
D2=2
3
4
5
6
7
D2=3
4
5
6
7
8
D2=4
5
6
7
8
9
D2=5
6
7
8
9
10
D2=6
7
8
9
10
11

P(sum = 7) = 6/36 = 1/6 ≈ 16.7%. Seven is the most probable sum on two dice — important to know for board games and probability problems alike.

Practice Problems

Problem 1

A bag contains 5 red, 3 blue, and 2 green marbles. What is the probability of drawing a red marble? A non-red marble?

Total marbles = 5 + 3 + 2 = 10

P(red) = 5/10 = 1/2 = 0.5

P(not red) = 1 − 1/2 = 1/2 = 0.5

Or directly: P(not red) = (3 + 2)/10 = 5/10 = 1/2. Both methods agree.

Problem 2

A spinner has 8 equal sections numbered 1–8. What is the probability of spinning a prime number?

Sample space: {1, 2, 3, 4, 5, 6, 7, 8}

Prime numbers in range: {2, 3, 5, 7} — 4 primes (1 is not prime)

P(prime) = 4/8 = 1/2 = 0.5

Problem 3

You roll a fair die twice. What is the probability of getting a 3 on the first roll AND a 3 on the second roll?

The two rolls are independent.

P(3 on first) = 1/6

P(3 on second) = 1/6

P(both 3) = 1/6 × 1/6 = 1/36 ≈ 2.78%

Problem 4

In an experiment, a thumbtack is dropped 200 times and lands point up 130 times. What is the experimental probability of landing point up? Point down?

P(point up) = 130/200 = 0.65 = 65%

P(point down) = 1 − 0.65 = 0.35 = 35%

Or: (200 − 130)/200 = 70/200 = 0.35. Note: for a thumbtack, there is no "theoretically correct" probability — experimental data is the only source of truth.

Problem 5

What is the probability of rolling two dice and getting a sum greater than 9?

Total outcomes = 36

Sums > 9: 10, 11, 12

Sum = 10: (4,6),(5,5),(6,4) = 3 ways

Sum = 11: (5,6),(6,5) = 2 ways

Sum = 12: (6,6) = 1 way

Total favorable = 3 + 2 + 1 = 6

P(sum > 9) = 6/36 = 1/6 ≈ 16.7%

5 Common Mistakes

Further Resources